...think Ed will sue Toys "R" Us?...
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  1. #1
    The Full Bug

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    Default ...think Ed will sue Toys "R" Us?...

    ...just strolling through all the sale flyers in the local Sunday paper and came across this:

    A free PS2 Guitar Hero II skin when you buy the latest installment of the video game.

    Yep, you guessed it: A VH-striped snap-on cover for the guitar controller.

    I checked the Toys "R" Us website to link a visual in this post, but they don't have any images available online.

    ...oh, and the skin is called the "VON HELLION"...too funny...

  2. #2
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    Maybe that's where the new bass player is buying his equipment?

    As a matter of fact, I hear he might get paid in Geoffrey dollars for the entire tour.

  3. #3
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    Quote Originally Posted by Menlow View Post

    As a matter of fact, I hear he might get paid in Geoffrey dollars for the entire tour.
    LOFL! Now that's cutting edge. Will people who don't have children get it?

  4. #4
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    Quote Originally Posted by Menlow View Post
    Maybe that's where the new bass player is buying his equipment?

    As a matter of fact, I hear he might get paid in Geoffrey dollars for the entire tour.
    I sure hope Wolfie has some thick skin.
    Daddys plans are really putting the kid in a certain line of fire.

  5. #5
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    Quote Originally Posted by Van Squalen View Post
    LOFL! Now that's cutting edge. Will people who don't have children get it?

    For those without children, they may not be too far removed from using those dollars themseleves.

  6. #6
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    Quote Originally Posted by Menlow View Post
    For those without children, they may not be too far removed from using those dollars themseleves.
    Touche'.

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    Quote Originally Posted by Van Squalen View Post
    LOFL! Now that's cutting edge. Will people who don't have children get it?
    I have a two year old little munchkin.

  8. #8
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    i wish i could post pics,here is the link to one:

    http://www.beaguitarhero.com/herogal...cc64c980278b31
    I used to wonder why he was grinning all the time(Michael Ian Black talkin about EVH on VH1 I love the 80's) but then i realized the reason he's grinning is because he's Eddie F*#king Van Halen

  9. #9
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    I saw that in the Sunday paper and wondered if it was officially licensed given Ed's copyright on the pattern. The Guitar Hero 2 game has Van Halen's You Really Got Me, which is presumably licensed, so I'm of the mind that the game publisher also secured the rights to use the stripe pattern.

    Now if only the Guitar Hero controller was a strat body, we'd have a 5150 Kramer!
    Bring on the Chickenfoot!

  10. #10
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    VH aren't the one's playing it on that game though. They avoid using the real bands and use sound alikes. One other thing, I don't know if they would even have to ask VH's permission, since VH didn't write the song. Maybe because of the arrangement, but the song belongs to Ray Davies of The Kinks.
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  11. #11
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    If eddie did sue it would be the funniest thing ever:

    Our next case: Edward Van Halen versus Toy's R Us. all rise!
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    It looks like the only way they are going to get VH in the game is by using VH's cover tunes. I'm surprised they didn't add Ice Cream Man, too.
    Leave everything to me!-Powdered Toast Man

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    Just watched the commercial for this game... It's a remake of the VH version... blah...
    "Watch what people are cynical about, and one can often discover what they lack.” -- Gen. George S. Patton

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    Quote Originally Posted by Number 47 View Post
    I sure hope Wolfie has some thick skin.
    Daddys plans are really putting the kid in a certain line of fire.
    I think Ed's dad handled it by giving him vodka

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    Review: Guitar Hero II for PS2 by Masem
    There's very little to say about Guitar Hero 2, produced and distributed by Harmonix and Red Octane, beyond that it a truly outstanding sequel, exceeding the original title by having a better selection of guitar-ripping tracks, tightening up gameplay in favor of the player, and adding more multiplayer modes.

    Gameplay: A+
    The game plays, for the most part, exactly as it's predecessor. You're the lead guitar in a band trying to earn money and better gigs. For each song, notes come at you along a guitar fret, including held notes and chords, and using the special guitar controller (which you can buy with this game, or you can get the game without the controller if you already have it) with 5 fret buttons, a strum bar, and a whammie bar, you attempt to keep pace with the music. You also can use hammer-ups and pull-offs to hit fast sequences of notes which is a key tactic needed to beat the higher difficulty levels Keep a good job, and the audience cheers and hollers as you rock out, while they'll boo you off the stage if you make too many mistakes. Selected phrases will be marked with stars as to build up your Star meter; once filled, tilting the controller up will activate the Star power and double your score for a short time.

    The game has improved to help the player more. For one, the hammer-downs and pull-offs are a bit looser and easier to pull off, which makes them more usable in actual gameplay in order to hit fast rifts. You can now practice any song you've unlocked at 4 different speeds to help with fingering and finding where the hammer-downs and pull-offs should be used. You can also practice, if they exist for the song, the bass and rhythm lines, either to get used to them for the music, or to be ready for co-op play - unfortunately, you can't go through career mode playing these parts. These are all necessary as the difficulty of the game seems to be a bit tougher; I found Medium to be a very tough challenge - not that I had to repeat any of the songs, but my left hand was aching after even a few songs near the end with the amount of fingering needed for these songs. Many of the medium songs had a lot of fast fingering, with the blue fret key (4th one) used a lot more often than I remember in Medium difficulty songs from the first Guitar Hero. A few shots at the Hard songs were laughably failures, though I'm sure I'm out of practice for these. Despite it being more difficult, I found it to also be a lot more fun, in particular due to the familiarity of the tunes and excitement of the guitar riffs. Even though some riffs are simplified for the Medium level, there's still a sense of accomplishment being able to pull off some of the most well known guitar solos yourself.

    The playsets is much better this time around; the bulk of the songs contain really strong guitar parts with at least one significant solo section, with a much heavier emphasis on classic hard rock bands. The most significant song this time around is the full length version of "Free Bird", a perennial rock anthem and the last song in the normal game. and fully treated with the respect within the game; the last song you play prior to it will leave the audience chanting for "Free Bird", and the game makes sure that you really want to play it as, at more than 10 minutes long, it's a rather long haul. Add in some Rush, Motley Crue, Guns N' Roses, Nirvana, Megadeth, and Van Halen, and the setlist contains some of the best guitar-thrashing songs in existence. There's even some tracks specifically made for Guitar Hero 2 riding on the success of the first, such as the near-impossible "Jordan" by Buckethead, and a handful of fun tracks, including Spinal Tap and "Trogdor" from the Strongbad Emails. With a lot more classic tracks, it makes it easier to anticipate the guitar riffs that you need to make to succeed, and in generally, the tracks I hadn't heard of were the hardest to make it through.

    Value/Replayability: A
    There's 40 songs in the main playlist across 8 different venues, set up similar to Amplitude; you need to complete 3 of 4 songs in the set, and the play the encore in order to unlock the next set. There's also 4 difficulty levels to try to complete, with much tougher riffs to hit with increasing difficulty. Depending on how well you play, you'll earn money that you can spend to unlock new characters, guitars, videos, and 24 additional songs. There's also a lot more stats to look at after a song, including a section-by-section breakdown so that you can practice only the tougher sections as to improve your scores. Playing once through the Medium difficulty took me about 3-4 hours, but even trying my hand at some Hard songs, I figure I'd need 10s of hours just to be able to complete that difficulty, much less the Expert one. Of course, you'll also want to go back and aim for 5 star ratings on each song to unlock special guitars, and that's just a matter of continuing to train yourself.

    Multiplayer (on the same console, sadly) has been expanded to include two new modes beyond the original 'dueling' face-off format. There's the Pro face-off, where instead of sharing some of the notes at a time, you play the song at the same difficulty at the same time, making it harder to hear where your part is compared to your opponent's. Alternatively, you and a friend can co-op on a song, with one playing the lead guitar, the other playing either the bass or rhythm line, in order to make sweet music together, though the overall performance and star power meters are shared by both players.

    Graphics: A
    As you play, the lights, stage, and crowd will respond to the music as well as to your performance, with a bit more additions than from the first game. The stage venues are a bit more fleshed out with a lot of active stage elements to try to keep track of if you're an observer. There's nice little details, like the crowd with lighters during the first half of "Freebird", or the exploding drummer at the end of the Spinal Tap song. Some of the loading screens for specific songs are also cute little references to the original material you're about to play. Unfortunately, as the player, you're likely too engrossed in the actual play sequence to see most of this, but this was also the same problem with the first game as well. The graphics seem a bit tighter and a tad less cartoony from the first game, for the most part, but otherwise there's little change in the general appearence and artwork.

    Audio: A
    The audio, needless to say, is excellent. While these songs are covers (all are presented "as made famous by" their original band), there's little problem with either the instrumental parts or the vocals. The environmental sounds for the crowd and other effects are also nicely done, and give you subtle hints to how well you're doing without having to take away from the fret bar.

    Overall: A
    There's little to say wrong about Guitar Hero 2 - like it's predecessor, it's an outstanding music game with little wrong, and even better this time around due to a rather impressing playlist set and improved support for learning the tracks before playing it. For a game that has almost no fundamental changes to the gameplay, Guitar Hero 2 is a sequel that may even exceed the popularity of the first, and shows that the series has legs for the anticipated follow-ups into genre-specific releases. It's doubtful that if you've gotten the first Guitar Hero that you already don't have that, but if you've yet to experience.
    "Watch what people are cynical about, and one can often discover what they lack.” -- Gen. George S. Patton

 

 

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